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Changes from Version 4 to the current version

[…] when it comes to games, just as it does with signs, what matters isyou need to highlight the thing "outside" the game (the "concept"), not just the game itself (the "object" or sign). Or perhapsUltimately, I think what truly matters most is the "bridge" -- from within the game itself, to the player who is "outside" the game.

  1. Current versionHenry D’Angelo·
    Changes from Version 5

    […] when it comes to games, just as it does with signs, what matters isyou need to highlight the thing "outside" the game (the "concept"), not just the game itself (the "object" or sign). Or perhapsUltimately, I think what truly matters most is the "bridge" -- from within the game itself, to the player who is "outside" the game.

  2. Version 5Henry D’Angelo· Compare with the current version
    Changes from Version 4

    […] "outside" the game (the "concept"), not the game itself (the "object" or sign). Or perhaps, what truly matters is the "bridge" -- from within the game itself, to the player who is "outside" the game.

  3. Version 4Henry D’Angelo· Compare with the current version
    Changes from Version 3

    […] the game (the "concept"), not the game itself (the "object"). Or perhaps more accurately, what truly matters is the "bridge" -- from within the game itself, to the player who is "outside" the game.

  4. Version 3Henry D’Angelo· Compare with the current version
    Changes from Version 2

    […] does with signs, what matters is the thing "outside" the game (the "concept"), not the game itself (the "object"). Or perhaps more accurately, what matters is the "bridge" -- from within the game itself, to the player who is "outside" the game.

  5. Version 2Henry D’Angelo· Compare with the current version
    Changes from Version 1

    […] "outside" the game, not the game itself. Or perhaps more accurately, itwhat matters is the question of the "bridge between" -- from within the game itself, to the player who is "outside" the game, and within the game itself.

  6. Version 1Henry D’Angelo· Compare with the current version

    P.S. this reminds me of how we discussed the definition of a game. You suggested something like: a set of rules with a goal attached. I said something like: a set of constraints that an agent adopts to further their own goals. I believe when it comes to games, just as it does with signs, what matters is the thing "outside" the game, not the game itself. Or perhaps more accurately, it is the question of the bridge between the player outside the game, and within the game itself.